I developed this game demo using the Godot 4 engine as a demonstration of my technical skills and creative approach to game development. The project showcases my ability to work within a modern game engine environment, with all scripts written in GDScript (Godot’s Python-like scripting language).
The game itself is intentionally simple and straightforward, drawing inspiration from classic platformers like Super Mario. It focuses on core gameplay mechanics such as movement, jumping, and object collection. The primary objective is to collect ice cream cones scattered throughout the level, with the goal of reaching a total of ten.